M&A in the global games market

The gaming sector has experienced significant growth in recent years. According to the Games Industry website, it is estimated that around 3.7 billion people around the world are game players, whether through video games, computers or mobile devices.

A study by Bain & Company indicates that this sector will continue to rise, with annual growth of 9%. It is forecast to reach global revenues of US$ 307 billion by the year 2027. Mergers and acquisitions for this sector will be crucial to drive this growth.

Despite the presence of large conglomerates in the gaming market, there is still room for growth, one of which is the expansion to multiple platforms.

In today's pill, we will provide an overview of this constantly evolving market, as well as address expectations for user and revenue growth in the coming years.

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